Designed a flexible identity system for a conference about typography and its connection to technical drawing. Utilized a palette of visual elements to convey the conference's vision and spirit across print, digital, 3D, and spatial media.
Space Puckers
Designed a zine dedicated to my exploration of the pucker tool. Embraced and celebrated the tool's capabilities through aggressive implementation.
Role
Concept Development, Creative Execution
↓ Concept


The process of puckering in Illustrator showcases much control over how severe an object can be physically altered. While exploring physical distortions like craters on the moon, black holes, the milky way, and other forms of astronomical imagery, I noticed these forms of puckering in the natural world show a loss of control over their existence and physical appearance. The final application is a foldable newsprint pamphlet that ultimately expands into an astronomical map.
↓ Design